IYFCT is a simple but fun one-button-game similar to Canabalt.
What's different on this fork:
Added touch support
Replaced assets
##. Instructions
The goal of the game is to survive as long as you can. Jump over trains with closed doors and try (as much as possible) to run through trains with open doors to avoid birds and tunnels. Some open trains will give you coffee. When your coffee-meter is full, you have one extra life.
A rhythm game editor for .qua beatmaps, optimized for both mobile and desktop platforms. The editor provides a seamless beatmap creation experience, allowing you to design, play, and save rhythm maps on the go or from your desktop. This project is built using the LÖVE 2D framework and is ready for developers and rhythm game enthusiasts alike.
The beatmaps can be used on several rythm games including:
This is a port for mobile devices. I added to this fork:
- Touch input
- Disabled shaders (Game looks less beautiful but it's fully playable, if you want to contribute and port the glsl code feel free to push your glsl ports for mobiles by forking this repository: https://codeberg.org/glitchapp/Rit-mobile).
- Several tweaks to make the game run on mobiles
Project V is a set of network tools that help you to build your own computer network. It secures your network connections and thus protects your privacy. See our website for more information.
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