Circle Jump

Rating: 
4.866665
Your rating: None Average: 4.9 (15 votes)

Circle Jump is a small (but kind of addictive) game.

It is made by KidsCanCode as a tutorial for godot game creation. I simply did some small changes and compiled it for SailfishOS as a learning experiment. Links: KidsCanCode Source code sashikknox's SalfishOS implementation in Godot

Version 1.2.1 compiled with the new implementation of Godot for SailfishOS by sashikknox. This version will propably not work with Jolla 1! OBS i have no idea if or how it works on aarch64 or i486?!

Version 1.1.0 can now save higscores to dreamlo.com leaderboard! You will have to click "share online" on the game over screen to submit your score to the leaderboard.

It seems like i can't make Godot games work on Jolla1 but the game is tested and working on Sony Xperia XA2. So let me know what works and what doesn't?!

Screenshots: 

Category:

Application versions: 
AttachmentSizeDate
File harbour-circlejump-1.2.1-1.i486.rpm10.72 MB12/03/2022 - 11:21
File harbour-circlejump-1.2.1-1.aarch64.rpm10.05 MB12/03/2022 - 11:21
File harbour-circlejump-1.2.1-1.armv7hl.rpm9.56 MB12/03/2022 - 11:21
Changelog: 

- version update 1.2.1 recompiled with new Godot implementation for SailfishOS

- version update 1.1.2 Circle Jump, now working on Jolla1

- Version update 1.1.1 added pages to the scoreboard.

- Version update 1.1.0 with online scoreboard and some minor changes.

- Initial version

Comments

arustg's picture

Great update! Thx!!!

HansRoulade's picture

Thanks @OpenSSL_111_102, symlinking as described in your link made it work again!

HansRoulade's picture

Shame it's no longer working - thanks @ade for identifying the cause.
@Nesnomis, any chance to fix this...?
Great game, got addicted to the music ;)

lpr's picture

until an update arrives this should get it working: https://openrepos.net/content/lpra7/openssl-102-legacy-jollaphone-x-xa2

ade's picture

No longer working on SFOS 4.3 as it depends on the deprecated libssl.so.10

lpr's picture

on any armv7 device running SFOS 4.3 this should help: https://openrepos.net/content/lpra7/openssl-102-legacy-jollaphone-x-xa2

ade's picture

A simple symlink referring to the new library files will also make it work again.

OpenSSL_111_102's picture

When symlinking does the job, do not install any OpenSSL compatibility packages, see here for details.

murfik's picture

sony xa2, sfos 4.1.0.24. game run, but impossible interract with then. (similarly touch doesn't work)

kostas12ldb's picture

@Nesnomis, thank you for your work!
Is it possible to release a game version for aarch64?!?

bionade24's picture

Would you please recompile this game?

nesnomis's picture

Oh... I will try compile it with the newer version.

Markkyboy's picture

Jolla1 SFOS 3.4

Existing installation of Circle Jump starts after updating to the latest SFOS version 3.4 but screen is not responsive to touch. Highscores and sound/mute buttons also not functional. Game cannot be started

A fresh installation makes no difference, game still opens but screen is not responsive. Game cannot be started.

nesnomis's picture

Tank you... Will correvt that too... :)

nesnomis's picture

You are right... It vill be fixed soon :)

Markkyboy's picture

also (not meaning to nitpick), your description of the game has a small spelling error, where it says "Version 1.1.0 can now save *higscores* to....." is missing an 'h' in highscores. :)

Markkyboy's picture

One tiny little detail missed, is the name of the app on the launcher icon, still says "circle_jump", perhaps to edit the desktop file so it says "Circle jump" inkeeping with Jolla style ;)

pamoedo's picture

Superb, thanks!

nesnomis's picture

Cheers Sam!!!! :-)

sviscapi's picture

Hi all :) 10k points, Yeah !!! Cheers, Sam

nesnomis's picture

Great... What version of circel jump? (1.1.2 should be fixed for j1).

murfik's picture

Work on j1 after upgrade sfos to 3.3

Markkyboy's picture

I have yet to actually play the game, but wanted to say "well done!" for getting it to work on Jolla1, kudos and kiitos!
+1!

sviscapi's picture

By the way I'm playing on a Sony Xperia X with SFOS 3.2.x installed, and your game works like a charm ☺

sviscapi's picture

Thank you nesnomis for this new version with online rankings ☺ Cheers, Sam

sdiconov's picture

I tried to run it on Jolla1 and t fails with the following error in console:
Error: Couldn't load project data at path ".". Is the .pck file missing?

sashikknox's picture

Look in desktop file of this application (/usr/share/applications/harbour-circle_jump.desktop, there should have right run command (with --main-pack flag ), and on Jolla 1 its not work...

sdiconov's picture

Now it fails with a segfault.

OpenGL ES 2.0 Renderer: Adreno (TM) 305

Warning: canvas_begin: Force landscape enabled
At: drivers/gles2/rasterizer_canvas_gles2.cpp:191.
Segmentation fault

nesnomis's picture

Try version 1.1.2 ! It should work on Jolla1 ... :)

sashikknox's picture

Sad, but without Jolla 1 device i.cant fix bug in Godot Engine port, i dont know why it seg.fault ... sorry

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