PySDL2 is a wrapper around the SDL2 library and as such similar to the
discontinued PySDL project. In contrast to PySDL, it has no licensing
restrictions, nor does it rely on C code, but uses ctypes instead.
doc: https://pysdl2.readthedocs.io/
compiled for Python3.8 noarch rpm
Requires: SDL2
Recommends: python3-pyclip , SDL2_gfx , SDL2_ttf , SDL2_image , SDL2_mixer
This package allows to run a pure python3 app and open a window and interaction - touch events work (SDL_FINGERDOWN / ...UP , SDL_FINGERMOTION , SDL_MULTIGESTURE , event.tfinger.dx / dy (float) , event.mgesture.x / y / numFingers ), but GUI elements need absolute x/y positioning of finger on screen, which is hard - no qt5/qml/silica required.
SDL_Clipboard seems not to work, but python3-pyclip could do the job to provide clipboard functionality.
API is different to that of python3-pygame_sdl2 ( pygame )
sha256sum filename:
7d80a3212dd13848e12f4823b05604d028320628ab5d30651bfd25b899e29281 python3-py-sdl2-0.9.15-0.noarch.rpm
Attachment | Size | Date |
---|---|---|
python3-py-sdl2-0.9.15-0.noarch.rpm | 624.91 KB | 03/04/2023 - 23:28 |
(none)
Recent comments