Mupen64plus is a cross-platform plugin based N64 emulator which is capable of accurately playing many games.
Attachment | Size | Date |
---|---|---|
mupen64plus-2.5-1.10.1.jolla_.armv7hl.rpm | 1.54 MB | 02/06/2019 - 15:25 |
mupen64plus-2.5-1.10.1.jolla_.i486.rpm | 1.64 MB | 02/06/2019 - 15:25 |
- added a GUI application to launch games
- updated plugins to latest upstream versions
- performance improvements
- more plugins (gles2n64)
- improvements to all video plugins (mostly proper rotation of contents)
- set gles2n64 as default plugin for phones
- improved the touch plugin (buttons don't magically disappear)
- update to support latest sailfishos version
- various other improvements
PLEASE DELETE ~/.config/mupen64plus/mupen64plus.cfg IF YOU HAVE RUN AN OLD VERSION BEFORE.
Comments
martinbook85
Wed, 2021/11/17 - 23:49
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This is a great app! Does anyone know if you can get it to work on the newest OS 4.3? It seems to have stopped working for me...
malibu
Sun, 2020/08/23 - 16:34
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Thanks a lot for the UI !
Just tried it on XA2, running quite smooth with gles2n64, just changed the core plugin R4300Emulator setting to 5 ( at random to try ). Have someone recommended settings ?
Thanks again for the app !
damir
Sun, 2020/05/03 - 16:07
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this is one of the best emulators that I play N64 games, download mupen64plus, and enjoy playing this type of retro games like the old times.
psenicka
Sun, 2019/06/09 - 03:02
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I'm new to SFOS so I don't know how it works, but We got XA2 and XA2Plus in our household and both of them didn't have zypper. After 'pkcon install zypper' and 'zypper ref' I'm able to install. Thats great, thank you! If SFOS or at least 'X' edition doesn't come with zypper , maybe it's worth mentioning in app description however.
piggz
Wed, 2019/06/05 - 08:52
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Any chance of an x86 build? Ta!
psenicka
Wed, 2019/06/05 - 08:30
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Unable to install on XA2Plus with 3.0.3.10 because of 'libaudioresource-qt.so.2' isn't provided. Save me, krnlyng! :)
krnlyng
Sat, 2019/06/08 - 16:57
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can you do pkcon refresh or zypper ref? it should install
malibu
Thu, 2019/05/30 - 12:22
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Hi !
Same problem, "the library libboost_filesystem.so.1.51.0 isn't provided by any package."
Any idea to fix that ?
Thanks a lot.
krnlyng
Sun, 2019/06/02 - 15:26
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I've now rebuilt the package and did some minor rebasing.
w_oe
Wed, 2019/01/23 - 23:54
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This app sounds very nice, but it fails to install on my phone (SFOS 3.0.1.11): the library libboost_filesystem.so.1.51.0 isn't provided by any package. Any idea how to fix that?
krnlyng
Sun, 2019/06/02 - 15:26
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i've updated the package and did some minor rebasing.
krnlyng
Tue, 2017/01/31 - 01:47
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i have updated mupen64plus. it is a significant improvement over the old version.
suanlafendj
Sun, 2016/10/02 - 15:28
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hi krnlyng,thanks very much for port the app to jolla phone.but when i run the game "castlevania" with the videoPlugin "GLideN64.so" for a while,the app crash.the console print a error "openGL Error:invalid enumerant fragment error"
247
Sun, 2015/12/27 - 16:32
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nice app but unfortunately is too hard to launch...
heiskanenristo
Tue, 2015/08/04 - 13:59
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Could the emulator be played with bt-keyboard?
krnlyng
Sat, 2015/08/08 - 15:42
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if it works with sdl then yes, you just need to set InputPlugin = "mupen64plus-input-sdl.so"
V10lator
Sat, 2015/06/20 - 09:48
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Please add a GUI. This will not only make it way more user riendly but also things like "buttons are now transparent in every game" should be configurable (ofc. by GUI).
krnlyng
Mon, 2015/06/22 - 17:27
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i considered writing a GUI but sorry, i am busy with uni and other software projects which i deem more important, but if anyone wants to write a GUI, i will do my best to help :)
krnlyng
Sat, 2015/05/23 - 21:20
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GLideN64 works better than expected but not perfect... this is what i get: http://imgur.com/GXwjIpZ graphics are much better than with glide64mk2 but i am not sure if i can fix this bug. if someone more experienced with OpenGL(ES2) can help me, that would be much appreciated :)
EDIT: got it to work, see: https://www.youtube.com/watch?v=lX2PrHDWzdo&feature=youtu.be
krnlyng
Fri, 2015/05/22 - 18:47
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i have managed to make the touch buttons transparent for every game, will be included in the next release!
EDIT: also GLideN64 seems to support GLES 2 now, i will see if that plugin works on the Jolla Phone and try to include it (currently the only working plugin on the Jolla Phone is glide64mk2 due to some adreno driver bugs and gles2n64 does not work, so i am not very confident that GLideN64 will work because it is based on gles2n64)
Nik4u
Fri, 2015/05/22 - 09:46
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List the games that can be played in jolla
krnlyng
Fri, 2015/05/22 - 11:05
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i cannot provide a full list (too much effort testing every game and i don't own every game) but here is a list which should be a good starting point: https://code.google.com/p/mupen64plus/wiki/GameCompatibility
malibu
Thu, 2015/05/21 - 23:45
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Changelog? :P
krnlyng
Fri, 2015/05/22 - 11:03
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hm i don't know why it disappeared... i will update it
malibu
Sun, 2015/05/17 - 14:58
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Great work ! Waiting for some improvements about controls, and why not a GUI !
But it's working very well, very smooth for me.
foufoutos
Sat, 2015/05/16 - 04:23
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can you create an app for this epic !!!!!
krnlyng
Fri, 2015/05/15 - 22:13
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I have updated mupen64plus to current upstream and made some changes regarding plugins and their settings, please review the changelog for more information. I hope now it will work better with devices other than the Jolla Phone.
mgrover
Fri, 2015/05/15 - 15:29
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well it runs, but there isnt any controls, and the screen is portrait in the top left for less than half the screen. this is on a nexus 5. the sound is also choppy and the video is slightly laggy. this is running Mario Kart USA version
krnlyng
Fri, 2015/05/15 - 20:22
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Hm, i have only implemented special cases for the Jolla Phone, i'll have to see what i do about other phones...
but i can at least provide you with a solution for the input issue and rotate issue:
1) Edit ~/.config/mupen64plus.cfg and search for InputPlugin in the UI-Console section, set it to: "mupen64plus-input-sdltouch.so" this is my implementation of a SDL touch input plugin, the default plugin only supports SDL controllers (connected via usb and such).
2) You can try to use another video plugin, just set the VideoPlugin option to: "mupen64plus-video-glide64mk2.so". If there are still rotation issues play with the Rotate option in the Video-General section in the same file, you should get it to be fully working. Maybe you will also need to adjust the aspect setting in the Video-Glide64mk2 section.
I will set the SDL touch plugin as the default input plugin for all devices in future versions. I have to see what i can do about the rotate issue... probably have to include special cases for every phone/graphic chip which is supported by Sailfish OS.
Have fun!