A game where you play the small tic-tac-toe grids to play the bigger ones. Includes a rudimentary AI opponent.
Attachment | Size | Date |
---|---|---|
ultimate-tictactoe-0.1sailfish.20141105164349.530cdd1-10.25.1.jolla_.armv7hl.rpm | 33.47 KB | 05/11/2014 - 20:02 |
ultimate-tictactoe-1.1sailfish.20141203160024.1c52211-10.28.1.jolla_.armv7hl.rpm | 33.46 KB | 03/12/2014 - 19:13 |
ultimate-tictactoe-1.2sailfish.armv7hl.rpm | 33.78 KB | 07/12/2014 - 19:39 |
Comments
HansRoulade
Sun, 2023/11/05 - 17:16
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Upgraded to Xperia 10 III, any chance for an aarch64 build...?
bzar
Mon, 2023/11/27 - 13:42
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Hey, I haven't worked on this for a decade and I have no idea how well the code would compile on a current Qt toolchain. I don't currently have extra time to put into this in the foreseeable future due to family, but if someone wants to try the code is here: https://github.com/bzar/ultimate-tic-tac-toe
HansRoulade
Mon, 2022/02/14 - 21:26
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IMHO "Intermediate" is the most advanced AI. All others make ridiculous mistakes...
HansRoulade
Mon, 2022/02/14 - 00:09
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Now that I've mastered it... We need an online multiplayer mode!
HansRoulade
Wed, 2022/02/02 - 21:04
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I don't really understand what rules are used when a sub-grid is automatically selected. Is it just random? Also some effect would be nice when the game is over.
HansRoulade
Sun, 2022/02/06 - 23:25
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Never mind, I figured it out - genius! Better highlighting still applies. - Interesting would also be a undo-last-move option to refine strategics...
MooCrumpus
Sun, 2019/01/06 - 22:19
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i486 would be nice....
samiperkele
Fri, 2014/12/05 - 18:04
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A bug: When the opponent sents you to a full grid that has not been won, there is no possible turns and the game is stuck. Easy to test in two player mode.
bzar
Sun, 2014/12/07 - 19:39
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Fixed! I also tuned the AI a bit.
yuri
Tue, 2014/12/02 - 03:05
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there is a bug: if you are X and you tap on O, the O becomes X... (and viceversa)
bzar
Wed, 2014/12/03 - 19:16
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Thanks, fixed!
bzar
Wed, 2014/11/05 - 20:36
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Let me credit the person I heard about this game from: http://mathwithbaddrawings.com/2013/06/16/ultimate-tic-tac-toe/
forgrimm
Wed, 2014/11/05 - 20:30
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I like the idea! The game is really fun :)