Five in a Row (Gomoku)

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5
Your rating: None Average: 5 (3 votes)

A Sailfish OS implementation of the classic Five-in-a-Row game with AI and multiplayer options.

Highlights in version 1.2.0:

  • Sailjail sandboxing support.
  • Reduced pulley menu options.
  • Stronger and less predictable computer opponents, with reworked difficulty levels and a new Expert level.
  • Native threaded AI engine with deeper tactical search, improved attack and defence, and varied openings.
  • Three board sizes: 9×9, 13×13 and 15×15.
  • Freestyle and Exact Five winning rules.
  • Automatic restoration of unfinished games.
  • Draw detection and expanded statistics, including streaks and results by difficulty.
  • Separate Best Times records for each board size and rule combination.
  • Optional board coordinates, adjustable board zoom and switchable haptic feedback.
  • New illustrated How to Play page.
  • Confirmation before abandoning an active game.
  • Hungarian translation.
  • Undo and Redo are now available as page icons, while Best Times has moved to the Settings menu.
  • Numerous fixes for AI opening moves, board resizing, saved settings and stone placement.

Github: harbour-fivinarow

Screenshots: 

Category:

Application versions: 
AttachmentSizeDate
File harbour-fivinarow-1.0.0-1.aarch64.rpm43.78 KB15/01/2026 - 15:19
File harbour-fivinarow-1.0.0-1.armv7hl.rpm43.85 KB15/01/2026 - 15:19
File harbour-fivinarow-1.1.0-0.aarch64.rpm51.5 KB25/02/2026 - 17:10
File harbour-fivinarow-1.1.0-0.armv7hl.rpm51.47 KB25/02/2026 - 17:10
File harbour-fivinarow-1.2.0-0.7.0.armv7hl.rpm85.77 KB04/09/2026 - 18:04
File harbour-fivinarow-1.2.0-0.7.0.aarch64.rpm86.82 KB04/09/2026 - 18:04
Changelog: 

Version 1.2.0

This release substantially improves the game’s AI, gameplay options and Sailfish OS integration.

Highlights:

Stronger and less predictable computer opponents, with reworked difficulty levels and a new Expert level.
Native threaded AI engine with deeper tactical search, improved attack and defence, and varied openings.
Three board sizes: 9×9, 13×13 and 15×15.
Freestyle and Exact Five winning rules.
Automatic restoration of unfinished games.
Draw detection and expanded statistics, including streaks and results by difficulty.
Separate Best Times records for each board size and rule combination.
Optional board coordinates, adjustable board zoom and switchable haptic feedback.
New illustrated How to Play page.
Confirmation before abandoning an active game.
Hungarian translation.
Sailjail sandboxing support.
Undo and Redo are now available as page icons, while Best Times has moved to the Settings menu.
Numerous fixes for AI opening moves, board resizing, saved settings and stone placement.

Comments

windes's picture

Now lets try to be not beaten by Unbeaten :-]

edp17's picture

In version 1.1 difficulty Hard is improved and a new one Unbeatable added. :)

windes's picture

Cool, thanks! But AI is very easy to win, even in Hard mode. :(

edp17's picture

I agree. Sometimes Medium is harder than Hard. I am working on chnaging them.