Gameboy emulator for Sailfish OS
Put your *.gb roms to "/home/nemo/Documents/jboy_roms". The folder will be also created on first launch.
Some *.gbc roms can also be played with jBoy. Just rename them to *.gb and they can be started.
Features:
- Running most Gameboy roms
- Gamepad in theme colors or original color
- Option for emulation speed (5 Steps)
- Show FPS during emulation
- Option for original screen color or greyscale
- Logging on file (primary for bugfixing) to /home/nemo/Documents/jboy_log.txt
- Supporting MBC1, 2, 3 (with RTC) and 5
- Supporting up to 256 rombanks and 16 rambanks
- Original RAM saving when cart is using a battery (Creating *.sav file for *.gb file)
- Savefiles are (except RTC-Roms) compatible with other emulators
- Gameshark cheatcodes (Up to 25 per rom)
- Scale screen up to three times (Default size can also be set)
- Screenshots (saved in original resolution in "/home/nemo/Pictures/jboy_screenshots/%Timestamp%.png")
- Debugger (primary for bugfixing)
- Savestates (inclusive quicksave and -load)
- Sound support
- Link-Cable emulation
Do not run any software you don't own with jBoy.
https://flattr.com/profile/M1KE
Attachment | Size | Date |
---|---|---|
harbour-jboy-0.8.1-1.armv7hl.rpm | 116.7 KB | 02/02/2016 - 21:04 |
harbour-jboy-0.8.5-1.armv7hl.rpm | 124.94 KB | 10/02/2016 - 15:05 |
harbour-jboy-0.8.7-1.armv7hl.rpm | 128.84 KB | 19/02/2016 - 22:24 |
harbour-jboy-0.8.7-3.armv7hl.rpm | 128.77 KB | 21/02/2016 - 21:21 |
harbour-jboy-0.9.7-1.armv7hl.rpm | 134.49 KB | 22/06/2016 - 14:01 |
harbour-jboy-0.9.8-1.armv7hl.rpm | 138.01 KB | 08/08/2016 - 23:49 |
harbour-jboy-0.9.8-1.i486.rpm | 135.58 KB | 08/08/2016 - 23:49 |
harbour-jboy-1.0.0-1.i486.rpm | 172.36 KB | 20/04/2017 - 22:23 |
harbour-jboy-1.0.0-1.armv7hl.rpm | 175.87 KB | 20/04/2017 - 22:23 |
harbour-jboy-1.0.1-1.armv7hl.rpm | 177.08 KB | 25/05/2017 - 13:13 |
harbour-jboy-1.0.1-1.i486.rpm | 172.43 KB | 25/05/2017 - 13:13 |
Changes in 0.8.5:
Added savestates
Added landscape mode
Timer bugs fixed
Changes in 0.8.7-1:
Fixed serial interrupts
Keyboard input (tested with a bluetooth keyboard)
Changes in gamepad
Fixed bugs
Changes in 0.8.7-3:
Fixed bugs
Changes in 0.9.7:
Sound support
Added Quicksave and -load
Added chooseable gestures (Swipe in gameboy lcd)
Bugfixing
Changes in 0.9.8:
Changes for Jolla C
Gamepadsize configurable
Fixed rombank change
Fixed window behaviour
Fixed isAutoRepeat for keyboards
Fixed interrupt at LYC write
Fixed scanline color when screen goes off
Changes in 1.0.0:
Linking cable emulation (network and local)
Improved performance
Fixes for SailfishOS 2.1
Improved sound and fixed channel 3
Added cover
Rendering option
Added slow motion
Added a few keyboard colors
Added landscape gamepadmode
French translation (Thanks to Quentin PAGÉS)
Changes in 1.0.1:
Fixed playing on cover
Fixed rom deletion
Fixed background in OpenGL
Fixed saving of Wave Ram
Changeable vibration intensity
Comments
jimjamz
Sun, 2023/09/10 - 00:43
Permalink
JBoy stopped working after SailfishOS 3.3.0.
On the latest versions of SailfishOS (as of writing, I'm using 4.5.0.18), when opening the app, the following is displayed:
Error #7 - Cannot open folder
This is a SailJail access issue introduced around that time:
Add the following to a new file called /etc/sailjail/applications/harbour-jboy.desktop:
[X-Sailjail]
Sandboxing=Disabled
or
Login as root with
devel-su
and execute the following:echo -e "[X-Sailjail]\nSandboxing=Disabled" > /etc/sailjail/applications/harbour-jboy.desktop
This will resolve the issue with Error #7, and allow the app to open normally.
It may also solve any similar error encounted for both JBoy Color and JBoy Advance.
NOTE:
Error #3
, as reported in previous comments, occurred before the existence ofError #7
.The solution provided here may not be suitable to resolve
Error #3
, just as previous solutions offered here did not resolve receivingError #7
.Quicksaves and quickloads seem to be difficult to load.
A quicksave file .sq can be created by enabling the swipe actions for Quick Save and Quick Load.
Simply rename any existing .s[n] (e.g.
.s0
,.s1
) file to.sq
and swipe to quick load it.- jimjamz
Reference
explit
Mon, 2021/09/27 - 22:24
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This patch works, but the ui is broken (at least on XA2Plus. Game window overlaps control buttons and joystick
ade
Mon, 2021/09/27 - 23:01
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There is a simple workaround for that: just rotate the screen once and the layout is fixed.
Skillmon
Sun, 2020/05/17 - 17:04
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Unfortunately the emulator doesn't work anymore for me. I only get "Error #3" from any game I tried. The same is true for JBoy Color while JBoy Advance does still work.
ade
Sun, 2020/05/17 - 21:17
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Jolla has replaced a lot of gnu cli tools with busybox equivalents (apparently to save storage). But the latter does not always support all options.
This end up to be a problem here: for gamerom checksum, a "du -b" is executed. But busybox does not support the "-b" parameter for "du".
As the author never released any sourcecode, it's hard to fix without the author's help.
Skillmon
Sat, 2020/05/23 - 11:45
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How unfortunate. It was really a great emulator.
ade
Thu, 2021/05/20 - 00:55
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Replacing busybox coreutils with the gnu version will probably help, but you could also "patch" the binary.
The emulator checks if the size of the rom is at least 32768 bytes, which fails since Sailfish OS 3.3.0. For that we will make it pass by always returning 999999999.
For that, execute from the terminal (as user root!):
Skillmon
Wed, 2016/08/10 - 22:44
Permalink
I love this emulator. Thank you very much. I have 1 request. Could you please make saving faster? I mean in the save dialogue there is a remorse timer. It would be great if it would save when you leave tje save menu before the time is up. Would be like in other parts of SFOS and for me is expected behavior. I know tjere is quicksaving (awesome!) but this would be great!
DarkWhite
Sun, 2016/07/10 - 15:49
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Great app =) If only all TOHKBD2 keys would work. As Ingvix already said, only physical a control panel key (49) press does work. I followed the bug report steps and here is a log file contents (touchscreen keyboard options were inactive):
_______________________________________________
|LOG| jBoy log
|LOG| OPENED AT Sat Jul 9 16:52:08 2016
|LOG| JBOY-VERSION 0.9.7
_______________________________________________
|CHECK| #0001# 1048576 BYTE ALLOCATED
|CHECK| #0005# READ 32768 BYTE FROM SAV-FILE
|CHECK| #0003# ROM-Name: POKEMON RED
|CHECK| #0006# ROM+MBC3+RAM+BATTERY
|LOG| Eventkey pressed 49
|LOG| Eventkey released 49
|LOG| Eventkey pressed 49
|LOG| Eventkey released 49
|LOG| Eventkey pressed 16777235
|LOG| Eventkey released 16777235
|LOG| Eventkey pressed 16777237
|LOG| Eventkey released 16777237
|LOG| Eventkey pressed 16777234
|LOG| Eventkey released 16777234
|LOG| Eventkey pressed 16777236
|LOG| Eventkey released 16777236
|LOG| Eventkey pressed 32
|LOG| Eventkey released 32
|LOG| Eventkey pressed 16777220
|LOG| Eventkey released 16777220
|LOG| Eventkey pressed 79
|LOG| Eventkey released 79
|LOG| Eventkey pressed 76
|LOG| Eventkey released 76
______________________________________________
Using TOHKBD2 version 0.5.23 + Boston qmap fix (AltGr).
Ingvix
Thu, 2016/06/23 - 02:26
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A great update! Finally a sound support. I still find it odd though that I can configure TOHKBD but only button that actually works in game mode is the one dedicated for control bar.
M1KE___
Thu, 2016/07/07 - 09:10
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I added some logging-parameters in 0.9.7 for TOHKBD - please can you try the following steps?
Thanks!
drcouzelis
Mon, 2016/06/13 - 17:08
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Thank you for this great emulator! So far I've used it to play through, in their entirety, Pokemon Red (20+ hours), Operation C (beat it with no cheats), ;) and Catrap. I'm playing through Hammerin' Harry, Kirby's Dreamland 2, Metroid 2, and Wario Land... It works great! :)
mrzapp
Wed, 2016/03/30 - 03:40
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This app works so well, the UI is great, all essential features are supported except for audio (personally don't care much, as I remember every sound in these games from my childhood) One of the very few apps to get an emulation UI exactly right, it's a breeze to play this on a touch screen
tamhou
Fri, 2016/03/11 - 00:36
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awesome app. one little idea: would it be possible to scale the picture bigger for the (few) tablet useres out there?
thanks anyway for this nice emulator...
V10lator
Sun, 2016/03/06 - 11:00
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Looks good. Anyway, here some bugs I found:
Other than that: Are there any chances for you to open up the sources? Any plans to cooperate with EmuMaster ( http://talk.maemo.org/showthread.php?p=1400707 - they already have a GBA emu, so with jBoy all that would be left for GameBoy awesomeness would be GameBoy Color) ?
Crypto
Wed, 2016/03/02 - 09:23
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Amazing dude. thank you. best emulator for jolla
Ingvix
Sun, 2016/02/21 - 23:15
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TOHKBD still not working with the latest version. Oh well, can't have it all.
fravaccaro
Sun, 2016/02/21 - 10:41
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First of all, thanks for this, I'm having so much fun :)
I noticed a weird issue with savestates tho. They are correctly saved in the jboy_savestates but I cannot see them in the UI.
Steps to reproduce:
- Save a state.
- Go back.
- Go in the savestate menu again.
- No savestate snown.
M1KE___
Sun, 2016/02/21 - 21:22
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Thanks, please try the update - it should fix this issue
cvp
Fri, 2016/02/19 - 13:40
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Nice work! Thanks!
one feature is missing, too
i love to play mario land. i hold Button B every time to run and push jump with it. but in this Emulator is it not possible because after pushing Button A , Button B stops working in this moment. Hope you understand me :) Cool was if its possible with one finger push both button to get this feature work.
Ingvix
Fri, 2016/02/19 - 11:11
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I can configure my tohkbd in settings but in game it doesn't have any effect. Also I don't seem to be able to open the control bar. No matter how long a hold the middle of the direction pad it won't appear like it use to. The landscape mode is pretty nice anyway.
M1KE___
Fri, 2016/02/19 - 11:46
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I will have a look at that. I (sadly) have no tohkbd but I have an idea what could be the problem.
Please check if the new settings parameter "Open control bar" is set to something else than hold. Maybe I made a mistake in the default values.
Ingvix
Fri, 2016/02/19 - 12:26
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Previously it didn't work even though it was set to hold but after I changed it to tap twice and tried that, it worked, and then I changed it back to hold. Now it works with the holding too.
I tried the same trick with screen size change as it didn't work at first but after changed to hold and back to tap it also started working. Maybe there's similar problem with the keyboard but as it works a bit differently and not just back and forth, I can't really do the "workaround" to it. Like it's not actually activated by default even though it should.
M1KE___
Fri, 2016/02/19 - 22:26
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Just uploaded the fixed version.
I think the tohkbd should work now.
Ingvix
Sat, 2016/02/20 - 15:46
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I don't see any new version.
If it's the same version number with the fix, then it's not working.
freedent
Sat, 2016/02/13 - 05:59
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Good job!
a_andreyev
Sun, 2016/02/07 - 21:06
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Thank you, M1KE!
Any link to git repo or something?
evk
Wed, 2016/02/03 - 21:25
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LSDJ isn't working for me. 4.8.0 doesn't start at all, same thing with 4.7.3.
M1KE___
Wed, 2016/02/10 - 15:10
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Bug fixed, should start in newest version
evk
Sun, 2016/02/21 - 13:38
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Yes, works fine. Once there's sound it'll be great. (:
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