Package contains libraries, required by other applications as dependencies. Do not install separately.
2D physics engine - development files
2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing.
.
This package contains the development libraries and headers.
Attachment | Size | Date |
---|---|---|
libbox2d-dev_2.0.1+dfsg1-1_armel.deb | 130.87 KB | 05/08/2013 - 11:21 |
box2d (2.0.1+dfsg1-1) unstable; urgency=low
[ Miriam Ruiz ]
* Initial release (Closes: #496991)
[ Barry deFreese ]
* Add myself to uploaders.
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