Max-downforce

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Pseudo 3d racer written in Lua and LÖVE (fork)

Max Downforce is a racing game programmed in Lua and LÖVE. The pseudo 3d style and gameplay is similar to the classic Pole Position. The player completes the game by completing each of a number of laps within a time limit. This is made difficult by computer controlled racers that get in the way. The game uses a 356 * 200 resolution which is scaled to a larger window or full screen. (The resolution is similar to the 320 * 200 of the Commodore 64, but widened to fit wide-screen displays.)

Music

The songs included in this repository are by Kevin MacLeod and fall under the Attribution 4.0 International license (CC BY 4.0). The official game music, which is part of the executables linked to below, is by PlayOnLoop.com and is not included in the repository, as its license does not allow that.

What's new in this fork:

  • Some assets replaced
  • Added day night cycle effects (colors change during the race and depending on conditions)
  • Added Reynolds' boids library to add some birds to the horizon (repository: https://github.com/Jehadel/love-boids)

v0.1.3 adds:

- Automatic device orientation

- New gamepad layout

- Performance issues solved

v0.1.4 adds:

- Virtual inputs are fully implemented now. Some finetuning may still be needed but the game is now fully playable.

Please report bugs, send request and or fixes to https://codeberg.org/glitchapp/max-downforce-mobile

v0.1.5 adds:

- Aspect ratio for the sky and grass tweaked to fill modern mobile screen resolutions

- Birds animations enabled and optimized to reduce performance impact (number of birds reduced)

- Level can now be selected from the title by moving the thumbstick or pressing the second button

v0.1.6 will probably be the final update unless some critical bug arises. what's new in this update:

- Device rotation finally works, you can rotate and play the game in both portrait and landscape mode.

- Stability seems to have improved, sometimes the game still crash and I don't know why.

- Added shaders and normal maps for some assets: this version looks more beautiful as there are lights and gradients but at the same time pushes the gpu further and may compromise performance which in an arcade game like this is critical. If you don't get enough FPS please download the last version 1.5, there are no options to disable the shaders.

Enjoy!

Screenshots: 

Category:

Application versions: 
AttachmentSizeDate
File maxdownforce-0.1.2-1.noarch.rpm27.12 MB17/04/2024 - 09:29
File maxdownforce-0.1.3-1.noarch.rpm30.3 MB23/05/2024 - 12:35
File maxdownforce-0.1.4-1.noarch.rpm30.3 MB23/05/2024 - 16:03
File maxdownforce-0.1.5-1.noarch.rpm30.51 MB27/05/2024 - 18:20
File maxdownforce-0.1.6-1.noarch.rpm33.84 MB15/11/2024 - 19:40
Changelog: 

v0.1.6 will probably be the final update unless some critical bug arises. what's new in this update:

- Device rotation finally works, you can rotate and play the game in both portrait and landscape mode.

- Stability seems to have improved, sometimes the game still crash and I don't know why.

- Added shaders and normal maps for some assets: this version looks more beautiful as there are lights and gradients but at the same time pushes the gpu further and may compromise performance which in an arcade game like this is critical. If you don't get enough FPS please download the last version 1.5, there are no options to disable the shaders.

Enjoy!