A fully compliant, playable chess engine written in Lua and rendered with the Love2D game framework forked from https://github.com/Azzla/chess-engine. Features a multi-threaded AI opponent with alpha-beta + quiescence search algorithms.
I'm not the original developer, I forked the project and did a few small tweaks like zoom out the screen and tweaking the screen resolution to make it fit on mobiles.
I may add some more mobile features in the future.
This is my second chess project forked, the other one can be found here: https://openrepos.net/content/glitchapp/love-chessboard
Difference between the two chess games:
Chess-engine:
- Features A.I. oponent (you can only play against cpu)
- Clock
- Smooth animations
love-chessboard:
- No A.I. opponent (you can only play against another human player)
- 4 sets available: "fritz", "sharm", "smirf" and "warlord"
- Portrait and landscape mode
Choose whatever chess you prefer and enjoy!
v0.2 adds:
- New set of pieces: "sharm"
- Normal maps and global illumination
This new version pushes the gpu and may not perform well on old devices, if you experience bad performance please use v0.1
v0.3 adds: Deprecated lua functions updated with their newer counterparts.
This build works on sailfish os 5.0 (tampella). It problably won't work on older sailfish versions: some of the new lua functions do not work on older lua, if the game crashes on older sailfish please use version 0.2 instead.
v0.4 adds: Landscape mode. Game can now be played in both portrait and landscape mode.
v0.4.2 update: Fixed issues with the pull menu.
v0.5: The rendering pipeline has been upgraded to 3D. The game now renders almost entirely in 3D — only the pieces remain as 2D sprites, but they are positioned within the 3D space.
If you connect a keyboard, you can adjust the camera angle using the arrow keys.
v0.6 adds:
Chess Engine 0.7 – What’s New:
v0.8 adds:
- Prerendered pieces in different angles
- Camera can now be moved with two fingers (press and drag to move the camera)
v1.0 introduces:
v1.2 adds:
Tip: Among all graphics options, Global Illumination is the most performance-intensive. If you need better performance, this is the first option to turn off.
v1.3 adds: new options and three playable old builds of the game:
Note: Loading these old versions is not fully beta-tested. Some features may be missing or unstable—for example, they do not include the pull menu, and attempting to use it may cause a crash.
Version 1.4 introduces ChatHUD and NoobHub.
Players familiar with my other games that include ChatHUD and NoobHub will already know what these tools are. For those who are new to them, they are too complex to fully explain in a short release note. Please refer to the project repository for detailed information about what they are, how to use them, and how to set them up.
In short, ChatHUD and NoobHub provide a chat and multiplayer client/server system that allows you to:
As impressive as that may sound, the internal game algorithms may still play better than some AI models!
For this game, ChatHUD also introduces a special feature: chess move parsing. In practice, this means you can use NoobHub to play chess with other players over the network.
Important: These new features are highly experimental and currently in beta. There is no guarantee that they will work correctly. They are primarily intended for beta testers, contributors, and developers.
If you are not part of those groups, you are still welcome to try them—as long as you are tolerant of bugs or incomplete behavior. Otherwise, you can safely ignore these features, as they do not affect the rest of the game's functionality.
Enjoy!
Version 1.5 adds: The 3 sets of piece assets can now be toggled even during gameplay with keyboard (keys 1 to 3) and the pull menu (select "Toggle piece set")
Version 1.6 introduces subtle UI improvements that make it easier to see which pieces you are hovering over or dragging, as well as their target squares, using animated selection assets and enhanced highlighting.
Note I removed versions 1.1 till 1.5 because there's nothing relevant difference between them and they use too much space due to the music.
| Attachment | Size | Date |
|---|---|---|
| 2.14 MB | 29/09/2024 - 14:16 | |
| 11.34 MB | 11/11/2024 - 18:23 | |
| 14.84 MB | 28/02/2025 - 15:09 | |
| 16.41 MB | 10/10/2025 - 10:13 | |
| 16.41 MB | 12/10/2025 - 11:24 | |
| 16.41 MB | 07/03/2026 - 14:08 | |
| 53.41 MB | 08/03/2026 - 13:24 | |
| 64.24 MB | 09/03/2026 - 18:25 | |
| 69.77 MB | 10/03/2026 - 02:54 | |
| 70.32 MB | 11/03/2026 - 12:47 | |
| 83.51 MB | 11/03/2026 - 21:15 | |
| 124.13 MB | 15/03/2026 - 18:26 |
Version 1.6 introduces subtle UI improvements that make it easier to see which pieces you are hovering over or dragging, as well as their target squares, using animated selection assets and enhanced highlighting.
Note I removed versions 1.1 till 1.5 because there's nothing relevant difference between them and they use too much space due to the music.
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