Ultimate TicTacToe

Rating: 
4.75
Your rating: None Average: 4.8 (4 votes)

A game where you play the small tic-tac-toe grids to play the bigger ones. Includes a rudimentary AI opponent.

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Changelog: 

1.2

  • Fixed game getting stuck if plaayer is sent to a tied grid
  • Tuned AI

1.1

  • Fixed bug where playing on top of a previous mark succeeded

 

Comments

HansRoulade's picture

Upgraded to Xperia 10 III, any chance for an aarch64 build...?

bzar's picture

Hey, I haven't worked on this for a decade and I have no idea how well the code would compile on a current Qt toolchain. I don't currently have extra time to put into this in the foreseeable future due to family, but if someone wants to try the code is here: https://github.com/bzar/ultimate-tic-tac-toe

HansRoulade's picture

IMHO "Intermediate" is the most advanced AI. All others make ridiculous mistakes...

HansRoulade's picture

Now that I've mastered it... We need an online multiplayer mode!

HansRoulade's picture

I don't really understand what rules are used when a sub-grid is automatically selected. Is it just random? Also some effect would be nice when the game is over.

HansRoulade's picture

Never mind, I figured it out - genius! Better highlighting still applies. - Interesting would also be a undo-last-move option to refine strategics...

MooCrumpus's picture

i486 would be nice....

samiperkele's picture

A bug: When the opponent sents you to a full grid that has not been won, there is no possible turns and the game is stuck. Easy to test in two player mode.

bzar's picture

Fixed! I also tuned the AI a bit.

yuri's picture

there is a bug: if you are X and you tap on O, the O becomes X... (and viceversa)

bzar's picture

Thanks, fixed!

bzar's picture

Let me credit the person I heard about this game from: http://mathwithbaddrawings.com/2013/06/16/ultimate-tic-tac-toe/

forgrimm's picture

I like the idea! The game is really fun :)